editorinchief@ijsreat.com +91 9840521421 Scholarly Open Access, Peer-reviewed, Refereed Journal e-ISSN 2583-1240 Since 2021
  1. Home
  2. Archives
  3. 2023
  4. Vol. 3 Issue 2
  5. Article
Research Article

Immersive learning as a strategy for teaching and learning of computer science in Rivers State Primary Schools

  • Paper ID 75
  • Volume 3, Issue 2
  • Pages 01-08
  • Published Online: March-April 2023
  • 6 Views
Open Access Peer Reviewed

Authors

  • Kasumu, Rebecca Oluwayimika1
  • Abe, Ezinne Chidinma22

1,2Department of Curriculum studies and Educational Technology, Faculty of Education, University of Port Harcourt, River’s state, Nigeria.

Article Information

DOI
No DOI
Published Online
March-April 2023
Pages
01-08
Article Type
Research Article
Check for updates
No DOI available for cross-reference

References

1. Steven, G.W., Hendrix, E., & Simon, H., (2021). Human factors research in immersive virtual reality firefighter training: A systematic
review. Front. virtual real., Https://doi/10.3389/frvir.2021.671664.
2. Hassan, A., (2020). Virtual reality in education: Achievements and challenges. Https//www.emergingtech.com…
3. Tycho, D, Angelica, M. T., & Max, M. L., (2021). Learning in immersive collaborative virtual environment: design and implementation,
interactive learning environment. DOI: 10.1080/10494820.22021.2006238.
4. Srimadhaven, T., Chris, J. A.V., Naga, H., Jessenth, E. S., Shabari, G.S., &Priyaadharshini, M., (2020). Learning analytics: virtual reality
Immersive learning as a strategy for teaching and learning of computer science in Rivers State Primary Schools
for programming course in higher education.Science direct procedia computer science. 172(2020), 433-437.
5. Elliot, H., & Joey, L., (2018). Virtual reality in education: a tool for learning in the experience age. International journal of innovation in
education.4(4), 215-226.
6. Zhao, J., Sensibaugh, T., Bodenheimer, B., McNamara, T.P., Nazareth, A., Newcombe, N.,Minear, M.,&Klippel, A., (2020). Desktop
versus immersive virtual environments: Effect on spatial cognition & computation, 3(3), 1-36.
7. Chan, L., (2020). Teaching and learning Chinese through immersion: A case study from the North American context. Frontiers of
education in china.15(1), 99-141.
8. Li, P., Legault, J., Klippel, A., & Zhao, J., (2020). Virtual reality for student learning: understanding individual differences. Human
behavior and brain.1(1), 28-36.
9. Acosta, J.L.B., Navarro, S.M.B., Gesa, R.F., &Kinshuk, K., (2019). Framework for designing motivational augmented reality applications
in vocational education and training. Australasian journal of educational technology.35(3), 11-20.
10. Wallgrun, J.O., Bagher, M.M., Sajjadi, P., &Klippel, A., (2020). A comparison of visual attention guiding approaches for 360o image-
based VR tours.In 2020 IEEE conference on virtual reality and 3D user interfaces.83-91. New Jersey.
11. Bagher, M.M., (2020). Immersive VR and embodied learning: The role of embodied affordances in the long-term retention of semantic
knowledge. In 2020 IEEE conference on virtual reality and 3D user interfaces abstracts and workshops. 537-538.
12. Sajjadi, P., Bagher, M.M., Wallgrun, O.J., Cimiano, P., Kopp, S., &Klippel, A., (2020). Mixed or virtual:Does device type matter in
Human-ECA interactions. In immersive learning research network conference 2020, Piscataway, 230-235.
13. Andreas, D., &Jutta, M., (2020). Immersive learning predicted: Presence, Prior knowledge and school performance influence learning
outcomes in immersive educational virtual environments. Conference: 6th International conference of Immersive learning research network
(Ilrn, 2020).
14. Hafner, P., (2020). Categorization of the benefits and limitations of immersive environments for education. Conference: The 19th
International conference on modeling and applied simulation 2020.
15. Kuo-Chen, L., Cheng-Ting, C., Shein-Yung, C., & Chung, W.T., (2016). The design of immersive English environment using augmented
reality. Universal journal of educational research.4(9), 2076-2083.
16. Herrington, J., Reeves, T.C., & Oliver, R., (2007). Immersive learning technologies: Realism and online authentic learning.
Https//www.ro.uow.edu.au/edupapers/27…..
17. Gonzalo, L., Asuncion, L., Rosabel, R., Alejandro, L., & Jorge, P., (2017). New educational challenges and innovation: students with
disability in immersive learning environment. Https//www.intechopen.com/books/virtual-learning.
18. Annisa, U., &Mohd, Z., (2021). Investigating immersive learning technology intervention in architecture education: a systematic literature
review.International journal of learning and society.4(3), 30-39.
APC from ₹1200 + 18% GST

Peer-reviewed open access₹1200 Indian (₹1400 with DOI)$80 USD internationalpaid after acceptance Peer-reviewed open access₹1200 Indian$80 USD international ₹1200 Indian · $80 intl

  • CrossRef DOI
  • ISSN 2583-1240
  • Open Access
  • Peer Reviewed
  • Plagiarism Checked
  • Google Scholar
Submit Paper